Job description for Game UIUX Designer at Hopper Studio
RESPONSIBILITIES
Build and design the User Interface (UI) for Games (frames, buttons, items, backgrounds…);
Research User Experience (UX) and design flows to provide the best possible experience;
Design the Player Interface from:
- Refine images from Wire frames, ensuring the Art style aligns with the project (Consistent art style);
- Support UI design and layout the guide players, actively participating in the entire product development process alongside the Project Manager and Game Designer to create the most functional and player - friendly design;
Deliver high - quality assets, ensuring they meeting the inquired format and project timeline;
Manage and organize all UI assets for the game to facilitate workflow and support other project teams.
REQUIREMENTS
Academic background in Arts or equivalent;
At least 1 year of experience in a same position;
Knowledge of UIUX and Game Design;
Strong analytical and logical thinking skills;
Ability to ensure work quality independently;
Detail - oriented and meticulous in work;
Proficient in using Figma for design and skilled in working with Photoshop and Illustrator;
Mindset on designing in Shape, Composition, Color, Shade and Light;
CV and Portfolio are available;
Good English communication is a plus.
BENEFITS
Opportunities to work with International and Experienced talents;
Attractive compensation and benefits;
15 Annual Leaves;
Meal allowance;
Free parking fee;
Available coffee, tea at the office;
Periodic Company lunch/Company Dinner;
Birthday gift;
Board-games/Team building activities.