We are seeking an experienced Lead Level Artist who has:
• Proven experience in leading a team of artists
• Master the creation, editing and performance optimization of level
• Plan and coordinate the creation of environment modules and materials
• Supervise the creation of structure, terrain, props and their integration in the level until final polish
• Collaborate with the Art Director and Level Designer to understand game intentions and vision
• Perform research and create brief in collaboration with a concept artist.
• Integrate built assets into the game engine to set and dress a polished scene.
• Ensure that the artistic direction and level gameplay is respected.
• At least 4 years of experience as a Level Artist on AAA quality, plus at least one significant experience as a Manager or Team lead LA.
• Experience in adjacent fields such as modelling, texturing, lighting or material creation
• Great communication skills and the ability to positively motivate a team
• Excellent knowledge of video game development process and interactions between the artistic, design and technical jobs;
• Mastering of art fundamentals: lighting, staging, layout, etc.
• Mastering and production experience of Unreal, Unity or any game engine
• Ability to find solutions from a visual, production and technical perspective
• Passion for pushing quality further and refining production techniques
• High degree of self-motivation and initiative
• At ease working in English with an international team
• Strong communication and interpersonal skills
• Curiosity, flexibility, and resourcefulness