Job description for 3D Artist (Game) Junior/Middle at Ez Games
A. Main responsibilities & duties
- Build 3D models and textures for characters, objects, and environments in the game.
- Make basic animations and edit existing animations.
- Optimize models (low poly) to meet the performance requirements of the game.
- Ensure design standards, compliance with working procedures as well as committed schedule.
- Organize and store project assets and resources systematically.
- Together with the team to analyze, learn the documents, and come up with the appropriate Art-style.
- Brainstorm ideas to test new game concepts.
B. Requirements
- At least 1 year of experience with 3D Casual/Hyper Casual games.
- Diverse understanding of Game Art-style casual, hyper-casual.
- Knowledge of modeling, UV, and texturing. Skills 3D Max, Maya (or similar 3D processing software).
- Skills in optimizing 3D, UV, and Texture assets. Skilled in rigging, the animation is an advantage.
C. Benefits
- Equipped with a PC or laptop.
- Competitive salary based on interview results.
- Bonus based on individual/team performance.
- Opportunity to own what do you from start to finish.
- Opportunity to be guided and work with professionals in the industry.
- Join our young, multi-national and multi-cultural team of talents.




