Job Requirements
Skills
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Job description for 3D Artist at Pt. Sangnila Interaktif Media Dan Teknologi
- Ensuring assets can be delivered properly
- Able to pour ideas & concepts into 3D assets
- Ensure assets can be processed by the animation team
- Ensure that the Maya-Unity/Unreal import-export process runs well
- Proficient in texturing and sculpting software (eg: Substance painter, Zbrush, etc)
- Mastering Organic & Character modeling
- Mastering Hard Surface modeling
- Mastering Texturing & Hand Painted (Stylized)
- Mastering Rigging is a plus
- Familiar with Unreal / Unity game engine is a plus
- Minimum 2 years of working experience in the field of VFX Studio / Animation Studio
- Able to work in a team or individually
- Able to work under minimal supervision
- Able to work under pressure
- Able to maintain all confidentiality and matters relating to company projects
- Applicants without showreel will not be processed
- Willing to work in contract-based
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