Job Requirements
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Skills
Job description for Game Designer at Gamejam
- Bonuses.
- Stock Ownership Options.
- Catered Dinners.
- Fully Stocked Kitchens.
- Company Happy Hours & Events (ex. Happy Hours, Game Nights, Outings).
- Paid Classes.
- Gym Membership.
- Private Health Insurance.
- And Much More!
- Work side-by-side with the team to create beautiful mini games in Unity
- Build, test, deploy and maintain low-latency, high-availability, and performance games without close supervision.
- Participate in feature estimation and scoping.
- Manage time appropriately and clearly communicate changes in effort or scope.
- 1+ years' experience working in Unity with Intermediate skills or above
- Good Experience with C#
- Some knowledge of native plugins for Unity on iOS and Android
- Some knowledge of shading languages
- Some knowledge of 3D math and computer graphics related algorithms
- The ability to reason about code performance and memory consumption
- A strong desire to learn the Gamejam infrastructure and community as well as the ability to work effectively with other engineering and art teams
- The drive to be self-sufficient and self-organized, empowering you to take ownership of a project throughout its full lifecycle
- Google Cloud Services
- Ops: Jenkins, Git (Github/Bitbucket), AWS CLI, Microservices architecture, Continuous delivery.
- Database: SQL (PostgreSQL, MySQL) and NoSQL (DynamoDB).
- Mobile: iOS, Android, Unity, Calaba.sh, AWS Device
- Productivity: Trello, Jira, Drive, Slack, Agile development
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