Deskripsi pekerjaan Unity WebGL Game Developer (TikTok Mini Game) FMTPLA
We’re looking for a Unity developer to build a lightweight WebGL game designed for TikTok.
This is not a traditional mobile app.
No App Store / Google Play release, no heavy backend, no complex systems.
The goal is simple:
👉 Build a fast, addictive, hyper-casual game that runs smoothly in a WebGL environment and fits TikTok usage (short sessions, instant play, high retention).
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Scope
• Develop a Unity-based WebGL game
• Optimize for performance, low build size, and mobile browsers
• Implement simple game mechanics (arcade / puzzle / reaction-based)
• Ensure smooth touch controls and responsiveness
• Integrate basic SDK elements if needed (TikTok environment)
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What we don’t need
• No App Store submission
• No complex UI systems
• No heavy multiplayer/backend
• No overengineering
If you tend to overbuild → this is not for you.
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What we’re looking for
• Strong experience with Unity + WebGL builds
• Ability to create simple but highly engaging gameplay loops
• Good understanding of mobile performance constraints
• Fast execution and iteration mindset
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Project type
• Full-time
• Immediate start
• Potential for long-term collaboration if it performs
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How to apply
Mandatory:
Send your portfolio of games (live links preferred).
If you don’t have playable examples → don’t apply

