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Game Designer

Company prefers not to disclose
Full-Time · On-site
Minimum Associate Degree
5 - 10 years of experience

Job Requirements

On-site
5 - 10 years of experience
Minimum Associate Degree

Skills

AI Systems

Teamwork

Game Products

Game Planning

Game Design

Figma

This job post is managed by

DP
David prifer

Job description for Game Designer at Gamotions

About the role

We are looking for an experienced Game Designer to work across a portfolio of casual and F2P games released on multiple digital platforms. This role is ideal for someone who is analytical, systems-oriented, and highly collaborative, with strong experience in progression, onboarding, monetization, and player engagement.

Key responsibilities

  • Design and improve core game flow and player experience.
  • Create progression and meta systems that strengthen retention and motivation.
  • Design and optimize FTUE, tutorials, and early-player experience.
  • Develop monetization systems including IAP, ads, virtual currencies, bundles, and boosters.
  • Work on game economy, reward pacing, balancing, and progression curves.
  • Define the key events and metrics needed to evaluate game performance.
  • Translate objectives such as improving retention, engagement, or IAP conversion into concrete design solutions.
  • Prepare clear, implementation-ready GDDs, feature specifications, flows, and balancing documents.
  • Validate ideas using spreadsheets, wireframes, prototypes, or AI-assisted tools before full production.
  • Work closely with developers and artists throughout implementation.


About you

  • Professional experience in game design; not an entry-level role.
  • Strong analytical and systems-design mindset.
  • Strong understanding of progression/meta systems and FTUE/onboarding.
  • Practical experience with monetization design.
  • Good understanding of game economy and balancing.
  • Strong understanding of player motivation, reward cadence, frustration, perceived progress, and habit formation.
  • Able to work independently while collaborating closely with developers and artists.
  • Comfortable producing clear and detailed design documentation
  • Open to using and learning AI tools as part of the game-design workflow.
  • Experience with casual or F2P games (preferred).

About the company
Gamotions
Computer Games
1 - 10 employees
Office address

Gedung South Quarter, Tower A, Lt. 18, Jl. Kartini Kav. 8, CIlandak Barat, RT/RW 010/004, Jakarta Selatan, DKI Jakarta, 12430

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