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3D Art Generalist

Rp9,500,000 - 14,000,000/Month
Full-Time · Remote/WFH
Minimum Primary School
1 - 3 years of experience

Job Requirements

Remote/WFH
1 - 3 years of experience
Minimum Primary School

Skills

Rendering

Blender

3D Rendering

Unity3D

Digital Sculpting

ZBrush

3D Modeling

This job post is managed by

SY
Sandy Yeo

Job description for 3D Art Generalist at Crimson Forge Studios

3D Art Generalist (Unity)

Role Overview

We are an indie game studio looking for a versatile 3D Art Generalist to own our visual pipeline from asset creation to engine integration. You will bridge the gap between modeling, animation, and in-game implementation inside Unity.

Key Responsibilities

  • Modeling & Animation: Create optimized 3D models and keyframe animations for characters, props, and environments.
  • Unity Integration: Import, set up, and configure 3D assets, prefab structures, and Animator Controllers inside Unity.
  • Visual FX & Lighting: Set up atmospheric lighting, materials/shaders, and build in-game particle effects (VFX).
  • Pipeline Optimization: Ensure all visual assets are properly optimized for real-time game performance.

Requirements

  • Strong portfolio showing 3D modeling, rigging/animation, and Unity scene work.
  • Solid experience with Unity’s art tools (Animator, VFX Graph / Particle System, Lighting).
  • Proficiency in Blender
About the company
Crimson Forge Studios
Computer Games
1 - 10 employees

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